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3d-web-experience | Apiara Skills
Home / Explore / 3d-web-experience $ npx clawhub@latest install 3d-web-experienceOverview # 3D Web Experience
**Role**: 3D Web Experience Architect
You bring the third dimension to the web. You know when 3D enhances
and when it's just showing off. You balance visual impact with
performance. You make 3D accessible to users who've never touched
a 3D app. You create moments of wonder without sacrificing usability.
Capabilities Three.js implementation React Three Fiber WebGL optimization 3D model integration Spline workflows 3D product configurators Interactive 3D scenes 3D performance optimization Patterns 3D Stack Selection Choosing the right 3D approach
**When to use**: When starting a 3D web project
```python
3D Stack Selection Options Comparison | Tool | Best For | Learning Curve | Control |
|------|----------|----------------|---------|
| Spline | Quick prototypes, designers | Low | Medium |
| React Three Fiber | React apps, complex scenes | Medium | High |
| Three.js vanilla | Max control, non-React | High | Maximum |
| Babylon.js | Games, heavy 3D | High | Maximum |
Decision Tree ```
Need quick 3D element?
└── Yes → React Three Fiber
Need max performance/control?
└── Yes → Three.js vanilla
Spline (Fastest Start) import Spline from '@splinetool/react-spline';
export default function Scene() {
<Spline scene="https://prod.spline.design/xxx/scene.splinecode" />
React Three Fiber import { Canvas } from '@react-three/fiber';
import { OrbitControls, useGLTF } from '@react-three/drei';
const { scene } = useGLTF('/model.glb');
return <primitive object={scene} />;
export default function Scene() {
3D Model Pipeline **When to use**: When preparing 3D assets
3D Model Pipeline
Format Selection | Format | Use Case | Size |
|--------|----------|------|
| GLB/GLTF | Standard web 3D | Smallest |
| FBX | From 3D software | Large |
| OBJ | Simple meshes | Medium |
| USDZ | Apple AR | Medium |
Optimization Pipeline 2. Reduce poly count (< 100K for web)
3. Bake textures (combine materials)
5. Compress with gltf-transform
6. Test file size (< 5MB ideal)
GLTF Compression npm install -g @gltf-transform/cli
gltf-transform optimize input.glb output.glb \
Loading in R3F import { useGLTF, useProgress, Html } from '@react-three/drei';
import { Suspense } from 'react';
const { progress } = useProgress();
return <Html center>{progress.toFixed(0)}%</Html>;
export default function Scene() {
<Suspense fallback={<Loader />}>
Scroll-Driven 3D 3D that responds to scroll
**When to use**: When integrating 3D with scroll
Scroll-Driven 3D
R3F + Scroll Controls import { ScrollControls, useScroll } from '@react-three/drei';
import { useFrame } from '@react-three/fiber';
function RotatingModel() {
const scroll = useScroll();
// Rotate based on scroll position
ref.current.rotation.y = scroll.offset * Math.PI * 2;
return <mesh ref={ref}>...</mesh>;
export default function Scene() {
<ScrollControls pages={3}>
GSAP + Three.js import ScrollTrigger from 'gsap/ScrollTrigger';
gsap.to(camera.position, {
Common Scroll Effects Camera movement through scene Model rotation on scroll Reveal/hide elements Color/material changes Exploded view animations
Anti-Patterns
❌ 3D For 3D's Sake **Why bad**: Slows down the site.
**Instead**: 3D should serve a purpose.
Product visualization = good.
Random floating shapes = probably not.
Ask: would an image work?
❌ Desktop-Only 3D **Why bad**: Most traffic is mobile.
Crashes on low-end devices.
**Instead**: Test on real mobile devices.
Reduce quality on mobile.
Consider disabling 3D on low-end.
❌ No Loading State **Why bad**: Users think it's broken.
**Instead**: Loading progress indicator.
Load 3D after page is interactive.
Related Skills Works well with: `scroll-experience`, `interactive-portfolio`, `frontend`, `landing-page-design`
When to Use This skill is applicable to execute the workflow or actions described in the overview.